Plot
Gloaming, Indiana is a former quarry town built over converging leylines, where fog settles over Victorian neighborhoods and something supernatural lives just beneath the surface. Witches wield volatile magic. Vampires hold old grudges. Dragons remember the sky they lost. Fae refugees have settled in the mundane realm as well, and even dream-born Oneiri now walk the waking world under the terms of a tenuous bargain.
Months after black rain and violent tremors tore the town apart, rebuilding continues under a carefully managed story. Most residents remember the fear, but not the why. The Sanctum Concordat has tightened control. As with many supernatural events throughout history, the truth of what happened has been deliberately suppressed.
Gloaming survived. That doesn’t mean the town is safe.
Carpe Noctem is a plot-forward modern supernatural RP focused on gothic atmosphere, conspiracies, and character-driven stories with lasting consequences.
Help rebuild the town. Exploit the cracks. Investigate what everyone else forgot.
Come for the monsters. Stay for the fallout.
14 playable species. 25+ writers only. No word count. Profile application. Original characters. Sitewide and member-led plots. Fresh events every quarter.
Seize the night—before it seizes you.